10 things I hate about the Sims 3
June 7th, 20091. The cover

While it might be entertaining looking at all those little simmy icons while you are holding it in your hands, it still just doesn’t make a damn good impression. I think something like a game cover should be distinct and presentable even when downsized to a tiny avatar size image or when looked at from the distance. And it just looks way to cluttered and doesnt have this ‘Bang!’ feeling to it. Although, taking that into account, it does suit the game well..
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2. The fact that they don’t look like this

haha this is a render of a poser model, well i don’t really expect sims to look like that. I’m fine with level of detail they have.. it’s just I have had a hard time creating a nice looking sim, and looks like its not just me who had the same problem. Their faces could use more angles..and less fat:P
I did see actual beautiful sims made by the game in my neighborhood, so I didnt lose all my hope yet, just still all sims use the same skintone texture, therefore, end up looking like members of one big family. Hate that.
3. Custom content now being a taboo
This one I’m frustrated about the most
Instead of making it even easier for us to mod, they take away the option completely. I could swear i would have quit sims 2 after a month of playing if it wasnt for custom cotent, as it managed to keep my interest alive. Stuff in ea store sucks anyways, I pay for content only if i feel it’s worth it, and it so doesnt. so that lets monopolize the custom content creation move was just moronic
Yeah everyone says modders will get to it and there will be some tools to make the game look what we want. Basically, I dont think there will be ‘userfriendly’ tools any time soon. And your average texturer won’t wanna bother with tutorials, dowloading 10 applications or plugins and going through complicated series of steps to import it back. You just want to create your texture and single-click import it and have fun, pretty much like bodyshop did it. So i’m guessing there will be less quality CC because of it, but I hope I’m wrong
4. Game Content
Too little stuff..and too crappy stuff. but ppl are bitching about it all over the net,so no point in another ea is just trying to rip us all off speech
5. Rabbit hole buildings
yea..talk about realism..
6. No new stuff for moviemakers
except camera pans being more smooth and camera tilts.. wow that means revolution…
You even can no longer edit cam parameters in a txt file. [Edit: ok, you can it just can be found elsewhere...]
i really expected at least some new tools, as sims 2 machinima got really popular and could be good (and free) advertising to the game
instead, the game is even less controllable, custom content is under a question mark.. no control of the time of the day and townies. Great job, EA
7. Whatever happened to boolprop
if you look into the boolprop history, it wasn’t commonly known at first, it was an actual debugging tool used by game devs, thats why there were a ton of weird options and no one even knew what those were for.
now of course that we ‘know’, they took them all away
you cant even delete a sim wont even mention spawning an object similar to pauls reaction tester and all other stuff which made moviemaking at least a bit easier
Edit: ok I was sorta right lol you can activate the ‘new’ boolprop and lots of other stuff here:
http://www.moreawesomethanyou.com/smf/index.php/topic,15185.0.html
8. Despite all the promises, the social aspect of the game still lacks alot
i thought the main focus of the game would shift from fulfilling sims needs to making sims social lives more fun and human-like. well i dont see too much changes in their social behaviour. 80% of social interactions are recycled, hardly anything changed really
9. And yes, gotta love recycling
alot of meshes and animations are same as in sims 2, so it just automatically loses its freshness.. and gets you bored more quickly as you already have ’seen it all’
10. All the stuff that was present in base sims 2, but missing in sims 3
starting with wedding arch and ending with aliens
the list is very very long
and okay not to sound like a complete buzzkill…
10 Things I love about Sims 3
1. Sunset Valley
the scenery, landscape.. just the way the town looks.
that’s the only thing that wows me about this game, it feels like this is the only aspect which was actually taken to another level
2. Traits & moodlets
when i started playing I didn’t pay much attention to those.. i thought like so what, its alot like personalities in Sims2.. in fact traits are much more elaborate.. if you observe them more closely.. you’ll notice how each trait has a set of special animations or interactions..like clumsy sims would be tripping over things all the time. I had a clumsy girl propose and she almost dropped the box with the ring. Thought it was so cute lol
3. Design a style tool
changing colors/pattern sometimes can bring even most hideous clothing meshes to life. Too bad there is no patternmaker tho
4. Performance
Comparing to Sims 2, performance/game load improved, no annoying loading screens!
5. Story progression..
Adds up alot to the gameplay, its one of my favorite new things in the game as it’s nice to have a ‘real family’ who ages along with you, you can visit them and see what they are up to, you can stalk your neighbors too.. (although whenever I did it, they just were standing there.. i know this was made to save up the system resources.. but still.. the game knows when i’m trying to look into the house, it could just make them do something lol
6. Cementary & ghosts
lol i just like it there lol plus ghosts are more fun as you can interact with them, or even control them(which hasnt hapened to me yet)
7. Careers
are a bit more fun and not just a ‘label’ type thing anymore.. as you get the opportunities assignments which are somewhat like quests.. but i wish they required at least a little bit of thinking lol
also creative freelance jobs can actually be profitable.. love that too
8. Gradually changing lighting
self explanatory
9. All the small things
the ambrosia salad, $3000 worth of plutonium found in neighbors trash, steal candy from a baby interaction.. there are a ton of little touches that are not so in your face and you discover them only when playing
10. It’s not sims 2
since ive developed an allergy to sims 2 by now, i much prefer to play sims 3.. even with all its flaws:P
so.. my marketing advice for ea would be
scrap sims 3 release sims 4 in one year lol OR
release a set of tools which will make sims 3 fully customizable
because despite the positive reviews from the ‘critics’, the customers are generally unhappy [link]
Otherwise Sims 3 is a major letdown…not saying its worthless or a waste of time, no, its improvement over sims 2.. just it’s not enough. the main purpose behind this game was to make the majority of sims fans say omg sims 2 totally blows comparing to this one, i’m swtching to the sime 3! and i could see alot of ppl sticking with sims 2 for now.. as basically sims 2 with the best CC on them beats the raw sims 3..at least in some ways
now as for me..
I’ve played it for quite a bit, but then decided to wait till there are at least some new hairs and decent skintones are made..because playing without cc… takes away too much fun for me.
As for the moviemaking, to be honest i didn’t get this omg i gotta make a movie with this, as moviemaking-wise it’s same as the old sims 2 which is imo not moviemaker friendly at all.. So this will surely take some time till some hacks/tools are developed… I’ve made Helena 2 years after sims was released, there is no chance I could make this movie even a bit earlier than that.. so I guess i’m just gonna have to wait and see what modding community comes up with..

For those of you who still haven’t quit Sims 2 moviemaking… I made the last box from the latest EP. It’ll have around 170 interactions. Please note that I only included the interactions which weren’t released before. And the ep included alot of recycled interactions, so say for freezing, catching fireflies, zomie interactions and so on, check out my other boxes.


